Underground Tomb

Quick Reference

TypeDungeon/Crypt
LocationBeneath Goldenfields graveyard
ThreatsUnknown (undead likely)

Geography & Atmosphere

The air here is not merely stale; it is a solid, suffocating weight that tastes of wet clay and centuries of undisturbed rot. You have arrived in a forgotten intestine of the earth, a sprawling underground crypt beneath the hallowed grounds of Goldenfields where the roots of the grain above dare not reach. The darkness is absolute, a thick, velvet curtain that your light pushes against but cannot tear, revealing only the jagged teeth of broken flagstones and the skeletal ribs of vaulted ceilings draped in curtains of gray, gossamer cobwebs. Rows of stone sarcophagi stretch into the gloom like a silent, sleeping army, their lids heavy with dust and the silence of the long-dead, while the damp walls weep cold condensation that smells faintly of iron and old bones.

This is a place designed to crush hope, a terrifying oubliette where the warmth of Lathander’s sun is a distant, impossible memory. The silence is so profound it hums in your ears, broken only by the rasp of your own breath and the phantom echoes of the violence that just occurred. The shadows seem to coil and writhe, birthing paranoia with every flicker of your torch, a reminder that you were not just teleported to a room, but fed to a predator. Here, amidst the accumulated darkness and the indifference of the dead, the assassin’s presence felt less like an intruder and more like a natural extension of the crypt itself—a lethal promise that in this suffocating deep, no one can hear you scream.


Party’s Experiences

Session 2: Feigned Choices

Elric was kicked through a magical portal by the Assassin and landed in this tomb. After a brutal fight, he killed the assassin but remains trapped underground, separated from his party who are above at the graveyard.


DM Notes

  • Elric is currently trapped here
  • The Graveyard Duty quest is active above
  • What else lurks in the depths?